


It was also to ensure that existing original official game guidebooks, FAQs, Wiki information, and strategies remained relevant. Following the last question, what do you think is the most important aspect of Front Mission to recreate?Ĭédric Ricci: During the development of the remake, the most important aspect to us was to keep the gameplay mechanics, UI logic, mission map designs, and narrative, as close to the original game as possible. We also sped up game phases, and offer more customization options to set a more personalized game pace. We also incorporated more difficulty options, to make the game accessible to new players, and offer new challenges to long-time players. These new functionalities give entirely new opportunities to strategize and understand the battlefield. Since the original Front Mission was made for the Super Famicom/PlayStation, could you tell us more about how the game was updated for modern consoles?Ĭédric Ricci: Outside the transition from 2D to 3D, the most fundamental addition in the remake revolves around the 3D camera system (free camera in modern mode) and the addition of a strategic map. We are honored to have been given the opportunity to produce these remakes and are thrilled with the positive response they have received. Follow us on Twitter Follow and Tweet us Tweet to we have a strong attachment to the Front Mission franchise and were eager to take on the challenge of bringing the game to a new generation of players.
